package
{
	import flash.display.Sprite;

	public class Player extends Sprite
	{
		public var id:String;
		
		public var userName:String;
		public var car:Car;
		public var money:int;
		public var points:int;
		public var ranking:int;
		public var victories:int;
		public var losses:int;
		public var racesPerDay:int;
		
		
		public function Player()
		{
			super();
			car = new Car();
			
		}
		
	}
}